Using a prototype boot and photo reference, we diligently and meticulously recreated the virtual trainer until it became indistinguishable from the real thing. An extremely detailed modelling process involved fully texturing and displacing the model in Zbrush, and creating a full studio lighting setup.
Direction:
Kettle / Skive
3D Supervisor:
Jules Stevenson
3D Artists:
Michal Doniec
Matt Moore
Post Artist:
Jules Stevenson