This diverse project gave us the chance to flex our technical muscles. We integrated CG into live-action footage, married online CG up to live-action commercials, and created an accurate representation of real military hardware. We then gave birth to real-time, 3D environments with props and sets in flash, before unleashing real-time, 3D first-person adventures in flash.
Direction:
Skive/ Kettle
Producer:
Emma Murphy
3D Supervisor:
Jules Stevenson
3D Artists:
Neil Canterbury
Alex Dorman
Dan Prince
Nic Groot Bluemink
Peter Boeykens
Matt Morris
Post:
Jules Stevenson
Peter Boeykens